1 Tutorials LightWave 3D Motion Designer - Basics Qua Jan 26, 2011 2:13 am
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Getting Started with Motion Designer in LightWave® 6.5 Load an object, tell it that it's made of cloth, add some wind and hit Start. That's about how easy it is to get moving with the soft body dynamics system in LightWave® 6.5. To learn the basics of Motion Designer 2000 we're going to create a spinnaker sail like the one seen below: 875k mpeg
Tip: If you're going to be using Motion Designer regularly you may want to edit your menu layout and place it somewhere on the main interface for easy access. You could even create a new Dynamics Tab and place the Particle FX and Motion Designer controls onto it. </blockquote>
Since the simulation takes place directly in Layout, you can easily experiment with different material and environment settings to see how the sail reacts. Also you can animate the sail object before you begin the simulation. Set a few keyframes, lower the wind value and hit Start. The sail will now react to the keyframed motion as well as the environment. Be sure to check out the manual to learn more about the different attributes in the MD_Controller panel that weren't covered in this tutorial. |