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BEM - vindo a indústria nativa e "boffin") Da era industrial, aqui está cheio de espírito de Luta, Ambos através Da rede espaço biológico nativo espírito "boffin" VEIO a mad labs.Casa inbforum.com, Nome Definitivo: inb-english.forumotion.com
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BEM - vindo a indústria nativa e boffin) Da era industrial, aqui está cheio de espírito de Luta, Ambos através Da rede espaço biológico nativo espírito boffin VEIO a mad labs.Casa inbforum.com, Nome Definitivo: inb-english.forumotion.com


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1 Tutorials ZBrush Amazon em Sex Jan 28, 2011 6:30 am

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by Rene Morel


Base mesh, posed in and imported from Maya.



The model was subdivided, a corset mask was painted, and the corset was extracted using Tool:Subtool:Extract Mesh.



To make it easier to work with, parts of the model outside the head
were hidden, and then the cap area was masked and the cap was extracted
using masking and Mesh Extraction:



The SnakeHook brush made it easy to create the chin strap of the cap:



Lazy Mouse was used to sculpt smooth seams, and for many other things:





Sculpting a pattern on the hat using an alpha:



The low-res cloth was imported from Maya.



Gloves (another extracted subtool) being detailed with the Std brush:



The sword (imported from Maya) was detailed using alphas along with the (on the pommel) the Std, Pinch, and Flatten brushes:



In this case, the seams were first sculpted, and then flattened out using the Flatten brush.



I moved the sword around with the Move brush, using a large
brush size and a local shift of -100. If your brush will completely
cover what you are moving, this works fine. But Transpose will let you do a lot more.



Realistic bulges of the skin at the top of the corset were made with the old standby Std brush.



Finally, I used the Blob brush to add some more irregularity to the cloth, and give the appearance of worn and stretched areas.


The finished composition:
]

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