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1Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Empty Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Qua Jan 26, 2011 2:16 am

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by Tony Carretti
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Pixel_black


So, you've finally decided to do that really
cool space scene, right? Yeah I know, no
one likes to admit it, but everyon HAS to
do at least one. It's like when you learn
to play the guitar it's "de riguer" to
learn how to play Stairway to Heaven.....

Well, the good thing about it
is that in the process, you're going to learn
how to use NULL objects to control another
object's orbit without interfering with it's
rotatation around it's own axis.

In modeler we're going to create
an object with two layers. On layer one we're
going to make a BALL which will represent
our earth. Under the CREATE tab, click
on the BALL button and start to draw out
a ball in the BACK viewport.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Tabs01 Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Ball_button

Rather than try to make it
perfectly round, open the NUMERIC window
and simply input the size that you want the ball
to be.For our purposes, let's make it 1 meter
in the X,Y and Z.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Ball1_size

When your done doing this, hit F2 to
center the ball at the 0,0,0 coordinates. This
will put the ball at the very center of our "universe" kind
of like what everyone thought before Galileo
put in his two cents.

Under the DETAILS tab,
click on the SURFACE button or simply
use the keyboard shortcut "q".
Name this surface something clever, like EARTH!

Now, activate the second layer
and create another BALL. This time let's
make it a little smaller. In the NUMERIC window
make the size 100mm in the X,Y and Z size spinners.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Ball2_size

Again, hit F2 to center
the new ball. Give this one the surface name: MOON.

Great, save the object in the
directory of your choice as orbit_tutorial.lwo

We're ready to set this up for
animation now. Open LAYOUT and under the ITEMS tab
choose ADD/LOAD OBJECT. Browse to the
directory where you saved the orbit_tutorial.lwo object
and double click on it.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Items_add

You should see only one ball
there. That's because the smaller "moon" is
placed at the exact same coordinates as the earth.
Select orbit_tutorial: layer2 from the drop down
list and drag it over to the left away from the
earth.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Move_moon

Now we need to add two NULLS to
be able to control our moon's orbit and bank
angle around the earth. Click on ADD/ADD NULL
OBJECT
and name it orbit_control.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Add_null

Do this again but name this
null bank_control.
This will place the two nulls at the very center
of our universe. Now we have some parenting to
do. Select the orbit_control NULL. Hit "m" on
the keyboard to open the MOTION OPTIONS dialogue
box and parent it to the bank_control NULL.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Parent_button

Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Parent1

Now select the orbit_tutorial:layer2 and
parent it to theorbit_control NULL.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Parent2

OK, now we're ready to go. Change
the animation end frame to 120.

At frame 0, rotate the bank_control NULL 20 degrees
in it's bank position and make a keyframe.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Bank_settings

Move the frame slider to frame 120.
Select the orbit_control and
set it's HEADING to 359 degrees.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Orbit_settings

Now select orbit_tutorial:
layer2
while still at frame 120 and
set it's HEADING to 719 degrees.
Tutorials LightWave 3D Animation Basics: Rotating a moon around a planet Moon_settings

That's it! IF you rewind and
play your animation, you'll see the moon rotating
around the earth with a nice bank while it spins
on it's own axis.

You can use this same method
to rotate text around and object, like the Universal
Pictures logo. Try to think up some different
ways you can use this and most of all, have fun!

Below there's a link to see
what this animation looks like with some textures
added.

Download Movie and Source Files
here


Tony Carretti is
a freelance 3D artist. Feel free to contact him
at: [Tens de ter uma conta e sessão iniciada para poderes visualizar este link] or
visit his website at: [Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
]

http://pt.inbforum.com

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